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training:stratop_for_newbros

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What New Players Should Fly on Strat Ops

I know that it can feel very intimidating when you see fleets calling for big things like proteus or cerbs but you guys are very important too. There are several very important roles you can fill and we give out ships in test_free to do them.

Sensor Damps

Primary Ships: Maulus and Celestis

How to fly them

Use scan resolution damping scripts on enemy logistics ships, this causes them to lock slower which gives us more time to shoot the primary target without them repairing it.

Targeting range damp enemy dps ships if they are using a long range doctrine, this forces them closer allowing us to apply more damage.

Range damp enemy ewar ships, similar to the dps this forces them into range of our guns so we can kill them.

ECM

Primary ships: Griffin, Blackbird

How to fly them

The color of your ECM module links to the race of ships it is best against, yellow for Amarr, blue for Caldari, green for Gallente and red for Minmatar. Ask your FC what type you should bring.

Jam enemy ewar ships, this prevents them from doing all of what's in this guide to us.

Jam enemy dps ships.

Jamming enemy logistics ships is very helpful when it works but they generally have a very high targeting strength so it is often hard to jam them so if you can't get them jammed after a couple cycles move on to something else.

Light Tackle

Primary ships: Most T1 frigates, interceptors

We have a big guide on the wiki for tackle

The basics are making sure hostiles don't run away, helping get the main fleet warp ins, scouting.

No matter which you choose to fly remember you don't have to do any damage to get on the killmail so activating any hostile module (scram, point, or even a nuet) will get you on the killmail.

training/stratop_for_newbros.1453751568.txt.gz · Last modified: 2016/01/25 19:52 by Omid