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training:rorqualmining [2021/09/04 07:33] sandrinad [Saving your Rorqual] |
training:rorqualmining [2021/11/29 19:18] (current) Donya |
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[[:training:rorqualmining:zh|中文]]\\ | [[:training:rorqualmining:zh|中文]]\\ | ||
[[:ru:training:rorqual_mining_guide|русский]]\\ | [[:ru:training:rorqual_mining_guide|русский]]\\ | ||
- | [[:training:rorqualmining:de|Deutsche]]\\ | + | [[:training:rorqualmining:de|Deutsch]]\\ |
[[:training:rorqualmining:KR|한글]] | [[:training:rorqualmining:KR|한글]] | ||
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Before anything else, memorize this. | Before anything else, memorize this. | ||
- | * **DRONES** - Drones in Wetu | + | * **DRONES** - Drones in Wetu mobile depot |
* **Drop Siege** - if you're in panic. This should also come with evaluating if you need to panic. | * **Drop Siege** - if you're in panic. This should also come with evaluating if you need to panic. | ||
* Watch for Cyno **Inhibs** | * Watch for Cyno **Inhibs** | ||
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You don't need a survey scanner or mining boosts. Shield boosts and more tank are pretty good here. If you have refit your tank to drone navs make sure to swap back to your max tank fit. Preferably before you even get tackled. If for whatever reason your mobile depot hasn't been reinforced by the time you have PANIC'd take that time to refit. | You don't need a survey scanner or mining boosts. Shield boosts and more tank are pretty good here. If you have refit your tank to drone navs make sure to swap back to your max tank fit. Preferably before you even get tackled. If for whatever reason your mobile depot hasn't been reinforced by the time you have PANIC'd take that time to refit. | ||
+ | ---- | ||
=== Undocking your Rorqual === | === Undocking your Rorqual === | ||
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* Invulnerability Core Operation V | * Invulnerability Core Operation V | ||
- | As of October 2019, you can now get up to 2.5B in SRP after a Rorqual loss. You can see all the relevant information on [[https://wiki.pleaseignore.com/military:reimbursement:rorqual|this article]]. | + | As of September 2021, TEST doesn't SRP a Rorqual loss. You can see all the relevant information on [[https://wiki.pleaseignore.com/military:reimbursement:rorqual|this article]]. |
If you're confused on what an ideal fit for a rorqual looks like, there are a few example fits at the end of this article. | If you're confused on what an ideal fit for a rorqual looks like, there are a few example fits at the end of this article. | ||
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First thing, always the first thing: Pay attention to intel and stratop calendar, so you don't undock and get setup in an anom right in the middle of a shitstorm, or leave yourself vulnerable when taking five minutes to check things out would have saved you the trouble. | First thing, always the first thing: Pay attention to intel and stratop calendar, so you don't undock and get setup in an anom right in the middle of a shitstorm, or leave yourself vulnerable when taking five minutes to check things out would have saved you the trouble. | ||
- | **1. Join the proper fleet and comms.** You don't have to be in Fleet 6 comms and listen to everyone babble, but it's not a bad idea – at least until you know what you're doing on your own. But, at the very least, be in the quiet channel. Also, as much as people will argue on this point, DO NOT exempt yourself from fleet warp. You want someone to be able to warp you out of the anom should you be an idiot and fall asleep at the keyboard. Yes, I've done this. No, it doesn't win you any friends. You can't be warped in siege, but you will (eventually) run out of heavy water, and someone can warp you off and scoop your drones – if there are any left after rats have chewed on them for a while. | + | **1. Join the proper fleet and comms.** Make sure you are in standing fleet and within the standing fleet comms, you don't have to be in a loud channel and actively participating but FCs need to be able to communicate with you in case something goes wrong. There is a quiet channel that you can relax in and only hear FCs. |
- | **2. Scout your anom.** Find out if there's a ping, and if not, use a fast ship to make one. I typically advise warping to the center of the Colossal, for example, then moving straight up or at a 45deg angle *toward* your docking point (fortizar, keepstar) until you're at least 150km (minimum warp distance) from the nearest rock. Any closer than that and you can't warp to them, which defeats the purpose. Much farther away, then a scanner can't tell you which rocks have decent m3 remaining. Then, drop the bookmark in corp so you and everyone else around you can get to it easily. | + | **2. Scout your anom.** Find out if there's a ping, and if not, use a fast ship to make one. I typically advise warping to the center of the Colossal, for example, then moving straight up or at a 45deg angle *toward* your docking point (fortizar, keepstar) until you're at least 150km (minimum warp distance) from the nearest rock. Any closer than that and you can't warp to them, which defeats the purpose. Much farther away, then a scanner can't tell you which rocks have decent m3 remaining. Then, drop a bookmark so you can get to it easily. |
Pings help you navigate. Your next rock is 74km away? No problem. Target the rock, warp to the ping, then back down to it. I recommend setting warp-to distance to 2500 so you don't bounce and end up 20k away (but only on primarily rorqual pilots – warping to 2500 on a gate can be problematic). If you don't want to do that, just learn not to warp to 0 on a spod rock or you will bounce more often than not. Warp to 10km and slowboat in. If your ping is directly above the rock you're warping to, you can move toward it once you're out of warp and hit "stop" when you're approx 800m away. You'll come to a lazy stop almost in the perfect position for siege. | Pings help you navigate. Your next rock is 74km away? No problem. Target the rock, warp to the ping, then back down to it. I recommend setting warp-to distance to 2500 so you don't bounce and end up 20k away (but only on primarily rorqual pilots – warping to 2500 on a gate can be problematic). If you don't want to do that, just learn not to warp to 0 on a spod rock or you will bounce more often than not. Warp to 10km and slowboat in. If your ping is directly above the rock you're warping to, you can move toward it once you're out of warp and hit "stop" when you're approx 800m away. You'll come to a lazy stop almost in the perfect position for siege. | ||
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Do this BEFORE you start calling on comms that you've been tackled. Why? Because the first thing a competent whaling (rorqual killing) gang is going to do, after making sure you can't warp away, is to reinforce your mobile depot. They do this for two reasons: First, if you had it reinforced previously and didn't repackage it, they can get an instant kill on it and anything it contains. Second, reinforcing it prevents you from refitting. NOTE: Recent changes prevent you from loading anything into a Wetu once it's reinforced. Make sure you always always always move your exacavators into the Wetu at the first sign of trouble. | Do this BEFORE you start calling on comms that you've been tackled. Why? Because the first thing a competent whaling (rorqual killing) gang is going to do, after making sure you can't warp away, is to reinforce your mobile depot. They do this for two reasons: First, if you had it reinforced previously and didn't repackage it, they can get an instant kill on it and anything it contains. Second, reinforcing it prevents you from refitting. NOTE: Recent changes prevent you from loading anything into a Wetu once it's reinforced. Make sure you always always always move your exacavators into the Wetu at the first sign of trouble. | ||
- | Once your drones are safe, the absolute next thing you should look for is for a "Mobile Cynosual Inhibitor" to show up on your overview. That is *critical* information, not only for yourself, but for any FC who forms a fleet to assist you. If you can kill it by dropping drones, do it. Don't hesitate. If you cannot, make sure you're in a valid fleet (non AFK fleet boss or preferably the Rorqual Save fleet) and if you have a recon on grid, light its' cyno. Once the jammer is onlined, nobody can cyno to you. Fortunately, it doesn't prevent people from warping to you… but it means that someone else has to get a cyno ship into your system and light a cyno for a titan bridge, etc. That extra step can mean rorqual death if the gang is hitting you hard enough, fast enough, and you have to PANIC before a fleet can be mobilized. | + | Once your drones are safe, the absolute next thing you should look for is for a "Mobile Cynosual Inhibitor" to show up on your overview. That is *critical* information, not only for yourself, but for any FC who forms a fleet to assist you. If you can kill it by dropping drones, do it. Don't hesitate. If you cannot, make sure you're in a valid fleet (non AFK fleet boss or preferably the standing fleet). |
If your attackers are serious and/or experienced, they will ALWAYS target your Wetu first to reinforce it, hoping to catch you unable to save your excavators and prevent you from refitting. Here's an additional trick that only works if there are multiple rorquals on grid: If you are not in siege, you can move within refit range of another rorqual even after Wetus are reinforced, and BOTH maybe be able to refit off of each other. Note that you are more vulnerable if not in siege, but being able to refit before hitting your core for defense purposes can make a big difference. | If your attackers are serious and/or experienced, they will ALWAYS target your Wetu first to reinforce it, hoping to catch you unable to save your excavators and prevent you from refitting. Here's an additional trick that only works if there are multiple rorquals on grid: If you are not in siege, you can move within refit range of another rorqual even after Wetus are reinforced, and BOTH maybe be able to refit off of each other. Note that you are more vulnerable if not in siege, but being able to refit before hitting your core for defense purposes can make a big difference. | ||
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Here is a "good ping" containing information that any FC is going to want to know as soon as he gets in contact with you. You might want to keep this in a notepad and fill in the relevant information as you learn it, so you can copy/paste to the fleet or discord.<code> | Here is a "good ping" containing information that any FC is going to want to know as soon as he gets in contact with you. You might want to keep this in a notepad and fill in the relevant information as you learn it, so you can copy/paste to the fleet or discord.<code> | ||
- | * @everyone Rorquals tackled (01101) | + | * @DDFC Rorquals tackled (01101) |
* Fleet: <Region> Standing | * Fleet: <Region> Standing | ||
* System: WX-6UX | * System: WX-6UX | ||
* Anom: Colossal | * Anom: Colossal | ||
* Comms: Fleet 10 (will move as needed) | * Comms: Fleet 10 (will move as needed) | ||
- | * Cyno: Fit not active | + | * Cyno: On Grid and Cloaked |
* PANIC: Fit not active | * PANIC: Fit not active | ||
* Tank Status: [Holding] | * Tank Status: [Holding] | ||
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====== Suggested Fits ====== | ====== Suggested Fits ====== | ||
- | ===== Basic Reimbursable Rorqual ===== | + | ===== Poor-man's Rorqual ===== |
<code> | <code> | ||
- | [Rorqual, Basic Reimbursable Rorqual] | + | [Rorqual, [TEST] Poor-man's Rorqual] |
- | Drone Damage Amplifier II | + | Power Diagnostic System II |
- | Drone Damage Amplifier II | + | Power Diagnostic System II |
Damage Control II | Damage Control II | ||
- | Multispectrum Energized Membrane II | + | Power Diagnostic System II |
- | Capital Shield Booster I | + | Capital C-5L Compact Shield Booster |
Capital Capacitor Booster I | Capital Capacitor Booster I | ||
- | EM Shield Hardener II | ||
Multispectrum Shield Hardener II | Multispectrum Shield Hardener II | ||
Multispectrum Shield Hardener II | Multispectrum Shield Hardener II | ||
+ | Shield Boost Amplifier II | ||
Capital Capacitor Booster I | Capital Capacitor Booster I | ||
Shield Boost Amplifier II | Shield Boost Amplifier II | ||
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Industrial Core II | Industrial Core II | ||
Large EMP Smartbomb II | Large EMP Smartbomb II | ||
+ | Large EMP Smartbomb II | ||
+ | Shield Command Burst II | ||
+ | Shield Command Burst II | ||
+ | Heavy Energy Neutralizer II | ||
Capital Drone Mining Augmentor II | Capital Drone Mining Augmentor II | ||
Capital Drone Mining Augmentor II | Capital Drone Mining Augmentor II | ||
- | Capital Drone Mining Augmentor I | + | Capital Thermal Shield Reinforcer II |
+ | |||
'Excavator' Mining Drone x5 | 'Excavator' Mining Drone x5 | ||
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Agency 'Hardshell' TB7 Dose III x1 | Agency 'Hardshell' TB7 Dose III x1 | ||
Strong Blue Pill Booster x1 | Strong Blue Pill Booster x1 | ||
- | True Sansha Multispectrum Energized Membrane x2 | + | |
- | Mobile Depot x2 | + | |
</code> | </code> | ||
- | ===== Pimper Reimbursable Rorqual ===== | + | ===== Standard Rorqual ===== |
<code> | <code> | ||
- | [Rorqual, Pimper Reimbursable Rorqual] | + | [Rorqual, [TEST] Standard Rorqual] |
- | Drone Damage Amplifier II | + | Power Diagnostic System II |
- | Drone Damage Amplifier II | + | Power Diagnostic System II |
Damage Control II | Damage Control II | ||
- | True Sansha Multispectrum Energized Membrane | + | Power Diagnostic System II |
- | Pithum C-Type Multispectrum Shield Hardener | ||
- | Pith B-Type Shield Boost Amplifier | ||
CONCORD Capital Shield Booster | CONCORD Capital Shield Booster | ||
- | Capital Capacitor Booster II | ||
- | Pith X-Type EM Shield Hardener | ||
Capital Capacitor Booster II | Capital Capacitor Booster II | ||
Pithum C-Type Multispectrum Shield Hardener | Pithum C-Type Multispectrum Shield Hardener | ||
+ | Pithum C-Type Multispectrum Shield Hardener | ||
+ | Shield Boost Amplifier II | ||
+ | Capital Capacitor Booster II | ||
+ | Shield Boost Amplifier II | ||
+ | Capital S95a Scoped Remote Shield Booster | ||
+ | Pulse Activated Nexus Invulnerability Core | ||
Industrial Core II | Industrial Core II | ||
Large EMP Smartbomb II | Large EMP Smartbomb II | ||
Large EMP Smartbomb II | Large EMP Smartbomb II | ||
- | Capital Asymmetric Enduring Remote Shield Booster | ||
- | Capital Asymmetric Enduring Remote Shield Booster | ||
- | Pulse Activated Nexus Invulnerability Core | ||
- | Heavy Gremlin Compact Energy Neutralizer | ||
Shield Command Burst II | Shield Command Burst II | ||
+ | Shield Command Burst II | ||
+ | Heavy Energy Neutralizer II | ||
Capital Drone Mining Augmentor II | Capital Drone Mining Augmentor II | ||
Capital Drone Mining Augmentor II | Capital Drone Mining Augmentor II | ||
- | Capital Drone Mining Augmentor I | + | Capital Thermal Shield Reinforcer II |
+ | |||
'Excavator' Mining Drone x5 | 'Excavator' Mining Drone x5 | ||
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Infiltrator II x30 | Infiltrator II x30 | ||
- | Cap Booster 3200 x75 | + | Navy Cap Booster 3200 x150 |
- | Navy Cap Booster 3200 x63 | + | |
- | Shield Harmonizing Charge x300 | + | |
Agency 'Hardshell' TB7 Dose III x1 | Agency 'Hardshell' TB7 Dose III x1 | ||
Strong Blue Pill Booster x1 | Strong Blue Pill Booster x1 | ||
- | True Sansha Multispectrum Energized Membrane x2 | + | |
+ | |||
</code> | </code> |