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training:pvp_ship_roles:tackler:start [2017/04/29 00:58] NTchrist Links adapted because of a move operation |
training:pvp_ship_roles:tackler:start [2019/02/25 17:02] (current) Fof ↷ Links adapted because of a move operation |
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The most-specialized tackling vessels are advanced [[eve:ships:destroyers|destroyers]], the [[eve:ships:destroyers:interdictors|Interdictors]] and advanced Cruisers, the [[eve:ships:cruisers:heavy_interdictors|Heavy Interdictor]]. Interdictors can deploy [[eve:pvp:electronic_warfare:warp_disruption_fields|area-effect warp disruption probes]], preventing every ship in the vicinity from warping away. Heavy interdictors, which have ability to field large tanks and tackle Supercapitals in Lowsec, generate warp disruption spheres that are active as long as the module is active. These ships are essential for locking down massed enemy forces, capital ship fleets and especially super-capital vessels - which are immune to conventional tackling. | The most-specialized tackling vessels are advanced [[eve:ships:destroyers|destroyers]], the [[eve:ships:destroyers:interdictors|Interdictors]] and advanced Cruisers, the [[eve:ships:cruisers:heavy_interdictors|Heavy Interdictor]]. Interdictors can deploy [[eve:pvp:electronic_warfare:warp_disruption_fields|area-effect warp disruption probes]], preventing every ship in the vicinity from warping away. Heavy interdictors, which have ability to field large tanks and tackle Supercapitals in Lowsec, generate warp disruption spheres that are active as long as the module is active. These ships are essential for locking down massed enemy forces, capital ship fleets and especially super-capital vessels - which are immune to conventional tackling. | ||
- | Many close range ships can tackle; although the high speed and fast locking times of frigates make them ideal for the job. [[eve:ships:destroyers|destroyers]], some [[eve:ships:cruisers:start?s[]=cruisers|Cruisers]] ([[eve:ships:cruisers:stabber|Stabber]], [[eve:ships:cruisers:thorax|Thorax]]), [[eve:ships:cruisers:heavy_assault|Heavy Assault Ships]], [[eve:ships:cruisers:combat_recon|Combat Recon Ships]] and [[eve:ships:cruisers:force_recon|Force Recon Ships]], close range [[eve:ships:battleships|Battleships]] (usually [[eve:ships:battleships:dominix|Dominix]]es and [[eve:ships:battleships:typhoon|Typhoon]]s) and close range [[eve:ships:battlecruisers|Battlecruisers]] can all tackle. However, the slow responsiveness of most battleships and battlecruisers make them less than an ideal choice for following the tacklers. Generally tackling equipment on heavy duty ships is used to hold the target long after the initial fragile tackling frigate has been destroyed. | + | Many close range ships can tackle; although the high speed and fast locking times of frigates make them ideal for the job. [[eve:ships:destroyers|destroyers]], some [[eve:ships:cruisers?s[]=cruisers|Cruisers]] ([[eve:ships:cruisers:stabber|Stabber]], [[eve:ships:cruisers:thorax|Thorax]]), [[eve:ships:cruisers:heavy_assault|Heavy Assault Ships]], [[eve:ships:cruisers:combat_recon|Combat Recon Ships]] and [[eve:ships:cruisers:force_recon|Force Recon Ships]], close range [[eve:ships:battleships|Battleships]] (usually [[eve:ships:battleships:dominix|Dominix]]es and [[eve:ships:battleships:typhoon|Typhoon]]s) and close range [[eve:ships:battlecruisers|Battlecruisers]] can all tackle. However, the slow responsiveness of most battleships and battlecruisers make them less than an ideal choice for following the tacklers. Generally tackling equipment on heavy duty ships is used to hold the target long after the initial fragile tackling frigate has been destroyed. |
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