User Tools

Site Tools


training:guides:controlling_fighters

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
training:guides:controlling_fighters [2019/03/04 04:34]
Fafer
training:guides:controlling_fighters [2019/03/04 04:35] (current)
Fafer
Line 146: Line 146:
 Some modules will auto cycle like F1 (attack) when activated in range, but generally F2 and F3 modules will have a cooldown and need to be manually cycled when their cooldown has ended.\\ Some modules will auto cycle like F1 (attack) when activated in range, but generally F2 and F3 modules will have a cooldown and need to be manually cycled when their cooldown has ended.\\
  
-====MJD Notes====+=====MJD Notes=====
  
 If you have a long range fighter squadron, you F2 will be a MJD. You will get a menu similar to the Q menu, in which you need to select both the horizontal and vertical planes of movement.\\ If you have a long range fighter squadron, you F2 will be a MJD. You will get a menu similar to the Q menu, in which you need to select both the horizontal and vertical planes of movement.\\
 When you have selected both planes of movement, the squadron will immediately cycle its MJD and will jump 100km towards the selected point at the end of that cycle. You cannot stop the cycle after it has begun.\\ When you have selected both planes of movement, the squadron will immediately cycle its MJD and will jump 100km towards the selected point at the end of that cycle. You cannot stop the cycle after it has begun.\\
  
-====Long range fighters - orbit trick====+=====Long range fighters - orbit trick=====
  
 When using long range fighters, we generally use them like sentry drones. This is so we can scoop them in a hurry, as they will have almost zero travel time.\\ When using long range fighters, we generally use them like sentry drones. This is so we can scoop them in a hurry, as they will have almost zero travel time.\\
Line 157: Line 157:
 As LR fighters attack new target, they will start moving towards it, so orbit command needs to be issued again, for every new attack.\\ As LR fighters attack new target, they will start moving towards it, so orbit command needs to be issued again, for every new attack.\\
  
-====Shortcut keys====+=====Shortcut keys======
  
 In your ESCAPE menu, you will find a tab called “Fighters” under your shortcuts section. This looks like the below and allows you to set shortcuts for your fighter selection. They should all be self explanatory.\\ In your ESCAPE menu, you will find a tab called “Fighters” under your shortcuts section. This looks like the below and allows you to set shortcuts for your fighter selection. They should all be self explanatory.\\
training/guides/controlling_fighters.1551674061.txt.gz · Last modified: 2019/03/04 04:34 by Fafer