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training:guides:capitals [2020/07/12 11:10]
muleo
training:guides:capitals [2021/08/18 19:56] (current)
quasihuman Added a few bits about jumping via watchlist.
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 === Jump drives === === Jump drives ===
  
-Your capital ship has a jump drive which can instantly teleport you to a cyno in range (7 ly for a capital, 6 ly for a supercapital). ​To use your jump drive, several ​criteria must be met:+Your capital ship has a jump drive which can instantly teleport you to a cyno in range (7 ly for a capital, 6 ly for a supercapital). ​Several ​criteria must be met:
  
   - You are at 'jump cap' (>71.25% capacitor)   - You are at 'jump cap' (>71.25% capacitor)
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   - You have enough of the correct racial isotopes for your ship   - You have enough of the correct racial isotopes for your ship
  
-After jumping you will be unable to tether for 30 seconds, which means you can be tackled. Dock quickly to avoid this, this also means you shouldn'​t cyno your capital onto anything smaller than a fortizar (or supercapital on smaller than keepstar) unless you know what you are doing. \\  \\ You will have used up your '​jump ​capacitor' ​so you should start capping up as soon as possible, so you are ready to jump out or use your emergency hull energizer (EHE).+After jumping you will be unable to tether for 30 seconds, which means you can be tackled. Dock quickly to avoid this, this also means you shouldn'​t cyno your capital onto anything smaller than a fortizar (or supercapital on smaller than keepstar) unless you know what you are doing. \\  \\ You will have used up a large chunk of your capacitor so you should start capping up as soon as possible, so you are ready to jump out or use your emergency hull energizer (EHE).
  
 {{https://​wiki.pleaseignore.com/​_media/​training:​guides:​rcjt.png?​nolink&​324x334}} {{https://​wiki.pleaseignore.com/​_media/​training:​guides:​rcjt.png?​nolink&​324x334}}
 +
 +Whenever possible, do NOT jump to a Pharolux Cyno Beacon (the anchored upwell structure - aka a 'cyno beacon'​). They are always anchored far from the safety of a tetherable structure, and you will be very vulnerable when warping off. Cyno beacons are often camped and many, many unwary capital pilots have died jumping to anchored beacons. To make matters worse, some //​unscrupulous//​ groups anchor cyno-beacons on common routes and bubble-spam them to catch and kill 
 +
 +
 +With that in mind, it is HIGHLY recommended to add the cyno-character to your watchlist, and jump via right-clicking on the name, then clicking 'Jump to Member'​. This avoids the mistake-prone capacitor-menu'​s Jump-To sub-menu - this menu has all available cyno-beacons in range. If you are lighting a cyno for others - typing '​CCCC'​ in fleet-chat is a common way to identify yourself as a cyno. 
 +
 +If you cannot light your own cyno via a Recon cruiser, you can use a Mobile Cyno Beacon: https://​everef.net/​type/​57319 ​
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 +
  
 === Siege (Siege/​Triage/​Industrial Core) === === Siege (Siege/​Triage/​Industrial Core) ===
training/guides/capitals.1594552236.txt.gz · Last modified: 2020/07/12 11:10 by muleo