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training:game_mechanics:start [2019/01/04 15:48]
Koleslaw
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-=====Game Mechanics===== 
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----- 
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-====Overview==== 
-Game mechanics are fundamentally part of Eve that defines what the game is.  
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-====Mechanics==== 
-  *[[training:​game_mechanics:​calibration|Calibration]]\\ 
-  *[[training:​game_mechanics:​death|Death]]\\ 
-  *[[training:​game_mechanics:​fleets|Fleets]]\\ 
-  *[[training:​game_mechanics:​insurance|Insurance]]\\ 
-  *[[training:​game_mechanics:​jump_clones|Jump Clones]]\\  ​ 
-  *[[training:​game_mechanics:​kickout_stations|Kickout Stations]]\\ 
-  *[[training:​game_mechanics:​locator_agent|Locator Agent]]\\ 
-  *[[training:​game_mechanics:​logging_off|Logging Off]]\\ 
-  *[[training:​game_mechanics:​market_hubs|Market Hubs]]\\ 
-  *[[training:​game_mechanics:​module_management|Module Management]]\\ 
-  *[[training:​game_mechanics:​module_meta_levels|Module Meta Levels]]\\ 
-  *[[training:​game_mechanics:​offense|Offense]]\\ 
-  *[[training:​game_mechanics:​refitting|Refitting]]\\ 
-  *[[training:​game_mechanics:​skills|Skills]]\\ 
-  *[[training:​game_mechanics:​system_information|System Information]]\\ 
-  *[[training:​game_mechanics:​time_dilation|Time Dilation]]\\ 
-  *[[training:​game_mechanics:​timers|Timers]]\\ 
-  *[[training:​game_mechanics:​undocking|Undocking]]\\ 
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training/game_mechanics/start.1546616898.txt.gz · Last modified: 2019/01/04 15:48 by Koleslaw