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training:game_mechanics:drones [2017/02/15 15:30] conscript |
training:game_mechanics:drones [2017/04/29 01:05] (current) NTchrist Page moved from corps:dronv:sl1de:training:game_mechanics:drones to training:game_mechanics:drones |
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=====Drones (Training)===== | =====Drones (Training)===== | ||
+ | //For Drone stats and details try, [[eve:drones:start|here]]// | ||
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+ | ====Changing Drone Damage==== | ||
+ | There is only one module that can increase your Drone Damage | ||
+ | *Drone Damage Amplifier - Increases Drone Damage | ||
+ | * This module is subjected to [[training:game_mechanics:stacking_penalty]] | ||
+ | |||
+ | ---- | ||
+ | |||
+ | =====How To Use Drones===== | ||
+ | If you undock with drones in your drone bay, you will see a new window for controlling drones appear on your screen. Through this window you can launch drones from your drone bay, give commands to them once they are in space (for instance, to attack a target, orbit your ship, or mine an asteroid), and recover them (bring them back into your drone bay). This window also shows you if any of the drones you currently have in space are damaged.\\ | ||
+ | |||
+ | You cannot control how a drone fights and flies directly; you can only issue commands like "attack that target", in which case the drone will fly to the target you have selected, and start firing on it once it's within weapons range, all without further input from you. You can give commands to each of your drones individually, or to all of your drones at once. The Using Drones page goes into more details on the different commands you can give to your drones.\\ | ||
+ | |||
+ | If damaged, a drone's shields will slowly regenerate on their own, but damage to its armor and hull needs to be repaired (e.g. by using the repair services at a station, a remote repair module on your ship, or being [[eve:structures:citadels:tethering|tethered]] to a [[eve:structures:citadels:start|Citadel]]). Drones have built-in weapons with effectively infinite ammunition, and don't need to reload. | ||
+ | |||
+ | ---- | ||
+ | |||
+ | ====Drone Settings==== | ||
+ | {{:training:drone_settings.png|}}\\ | ||
+ | *Passive - Drones will not react unless specifically ordered to | ||
+ | *Aggressive - Drones will attack any target that attacks you | ||
+ | *Focus Fire - All Drones will attack the same target | ||
+ | |||
+ | As a general rule of thumb, **ALWAYS** have your drones set to Aggressive and Focus Fire. | ||
+ | |||
+ | ====Drone Commands==== | ||
+ | {{:training:game_mechanics:drone_commands.png|}}\\ | ||
+ | ***Engage Target** - Orders your Drone to attack the target you currently have selected | ||
+ | ***Return and Orbit** - Orders your Drone to return and orbit your ship | ||
+ | ***Return to Drone Bay** - Orders your Drone to return to your drone bay | ||
+ | ***Scoop to Drone Bay** - Moves **YOUR** ship to your Drone and places it in your drone bay | ||
+ | *Scoop to Cargo Hold - Moves **YOUR** ship to your Drone and places it in your cargo hold | ||
+ | ***Assist** - Select a pilot in your fleet and orders your Drone to attack targets that pilot attacks | ||
+ | ***Guard** - Select a pilot in your fleet and orders your Drone to attack targets that attack the pilot | ||
+ | ***Abandon Drone** - Disconnects the Drone from your ship freeing up bandwidth but leaving them in space | ||
+ | |||
+ | The **BOLDED** commands may be given to all drones at once by right clicking on "Drones in Local Space" and giving them orders. | ||
+ | |||
+ | ===Drone Shortcuts=== | ||
+ | {{:training:game_mechanics:drone_shortcuts.png|}}\\ | ||
+ | |||
+ | There are keyboard shortcuts that allow you to do some drone commands, you may change these shortcuts. The most common commands and their default keybind are listed below | ||
+ | ***All Drones: Engage** - F | ||
+ | ***All Drones: Return and Orbit** - Shift+Alt+R | ||
+ | ***All Drones:Return to Drone Bay** - Shift+R | ||
+ | |||
+ | ====Grouping Drones==== | ||
+ | {{:training:game_mechanics:drone_grouping.png|}}\\ | ||
+ | Grouping drones allows you to easily launch entire groups of drones at once with two button clicks. | ||
+ | |||
+ | ===Making A New Group=== | ||
+ | {{:training:game_mechanics:drone_newgroup.png|}}\\ | ||
+ | To make a new group for selected drones | ||
+ | -Right click on one of the selected drones | ||
+ | -Go to Move Drone | ||
+ | -Select "New Group" or a prexisiting group | ||
+ | * If "New Group" you will have to name the group and the drones will automatically be moved afterwards |