User Tools

Site Tools


training:eso_fleet

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
Next revision Both sides next revision
training:eso_fleet [2020/08/22 16:52]
TrueAndera
training:eso_fleet [2021/08/30 18:17]
SerinusGareth Obsolete, see [[training:local_defense_fleet|]]
Line 1: Line 1:
 +Obsolete, see [[training:​local_defense_fleet|]]
 +
 {{:​training:​wiki_esf_header.png?​nolink&​}} {{:​training:​wiki_esf_header.png?​nolink&​}}
  
Line 197: Line 199:
   * Armor Fleet FAX   * Armor Fleet FAX
   * HAW dreads (with the proper rigs from the wiki fits). //If you have bomb dreads that’s fine, but HAW dreads are pretty critical. All HAW dreads need to have T1 close range anti-capital guns sitting in your items hanger just in case we need to refit them, even though the rigs won’t allow you to go to a standard bomb dread fit//   * HAW dreads (with the proper rigs from the wiki fits). //If you have bomb dreads that’s fine, but HAW dreads are pretty critical. All HAW dreads need to have T1 close range anti-capital guns sitting in your items hanger just in case we need to refit them, even though the rigs won’t allow you to go to a standard bomb dread fit//
-  * Master Race FAX (Minokawas, Ninazus, Apostles)+  * Max Rep FAX (Minokawas, Ninazus, Apostles)
  
 **<color #​7092be>​Esoteria Armor Supers</​color>​** **<color #​7092be>​Esoteria Armor Supers</​color>​**
Line 223: Line 225:
 **Step 2:**  Response fleet of Caps AND Subcaps is immediately called to join the standing fleet (Muninn Fleet). Bridge Titans need to be a pretty regular thing on the D-P keepstar near the subcap undock (MAKE SURE TO EXEMPT THEM FROM FLEET WARP) **Step 2:**  Response fleet of Caps AND Subcaps is immediately called to join the standing fleet (Muninn Fleet). Bridge Titans need to be a pretty regular thing on the D-P keepstar near the subcap undock (MAKE SURE TO EXEMPT THEM FROM FLEET WARP)
  
-**Step 3:**  A Master Race Shield Fax squad is jumped in first to stabilize Rorquals after panic and buy time (2-3 MR Minos or Shield Rep Ninazus are standard)+**Step 3:**  A Max Rep Shield Fax squad is jumped in first to stabilize Rorquals after panic and buy time (2-3 MR Minos or Shield Rep Ninazus are standard)
  
 **Step 4:**  Once MR Faxes have stabilized the situation, then FC in charge makes the call to escalate as he or she sees fit. NOBODY YOLOS. Even if the situation looks easily savable, it’s important to keep calling for more supers and caps and telling them to hold jump clones until needed. You do not want to be pinging for more caps after the enemy dread bomb has dropped, and as long as people are holding their jump clones then it shouldn'​t be very disruptive. Always listen to the FC not a random in fleet 6. **Step 4:**  Once MR Faxes have stabilized the situation, then FC in charge makes the call to escalate as he or she sees fit. NOBODY YOLOS. Even if the situation looks easily savable, it’s important to keep calling for more supers and caps and telling them to hold jump clones until needed. You do not want to be pinging for more caps after the enemy dread bomb has dropped, and as long as people are holding their jump clones then it shouldn'​t be very disruptive. Always listen to the FC not a random in fleet 6.