User Tools

Site Tools


corps:dreddit:doctrines:gateguns

This is an old revision of the document!


Integratus: Gate Guns Doctrine

How To Fly

  1. Ensure that you have many tacticals around the gate at the appropriate range for your ship. If you don't, grab an inty and start making them.
  2. Warp to tactical and cloak up.
  3. Pre-align to warp out safe. Do not use citadels as you will have a weapons timer.
  4. Decloak and shoot the tackled and/or bubbled guy(s) on the gate.
  5. Warp out to safe if/when people get within 100km of you. Warp cloaked if you are a Tengu.
  6. Go back to Step 2.

Tengu

Iron is default ammo, spike if you know you'll be shooting big things.

[Tengu, 2020 Ascent Limited]

Magnetic Field Stabilizer II
Magnetic Field Stabilizer II

Tracking Computer II
Tracking Computer II
Tracking Computer II
Sensor Booster II
Sensor Booster II
Sensor Booster II

Sisters Expanded Probe Launcher
Covert Ops Cloaking Device II
250mm Railgun II
250mm Railgun II
250mm Railgun II
250mm Railgun II
250mm Railgun II
250mm Railgun II

Medium Hybrid Locus Coordinator II
Medium Hybrid Locus Coordinator I
Medium Hybrid Locus Coordinator II

Tengu Core - Electronic Efficiency Gate
Tengu Defensive - Covert Reconfiguration
Tengu Offensive - Magnetic Infusion Basin
Tengu Propulsion - Interdiction Nullifier

Spike M x4000
Caldari Navy Iron Charge M x4000
Nanite Repair Paste x250
Sisters Combat Scanner Probe x16
Sisters Core Scanner Probe x16
Scan Resolution Script x1
Targeting Range Script x3
Optimal Range Script x2
Tracking Speed Script x1
Liquid Ozone x150
Covert Cynosural Field Generator I x1
Inertial Stabilizers II x3
50MN Y-T8 Compact Microwarpdrive x1
Medium Hyperspatial Velocity Optimizer II x2
Medium Low Friction Nozzle Joints II x1
Tengu Core - Augmented Graviton Reactor x1
corps/dreddit/doctrines/gateguns.1637699515.txt.gz · Last modified: 2021/11/23 20:31 by Fof