Cynabals are a very fast and decently tough, yet affordable faction cruiser. They have excellent damage for their class, being able to 1 or 2 cycle Battleships with coordinated volley fire - assuming you have the numbers!
The Cynabal was one of the earliest designs put forth by the Angel Cartel, and to this day it remains their most-used. The ship's origins are unknown, but as with most Cartel ships persistent rumors of Jovian influence continue to linger. Whether these tales have basis in reality or not, the facts are on the table: the Cynabal is one of the fastest, most powerful cruisers to be found anywhere.
Gallente Cruiser Skill Bonuses (Per Skill Level):
10% bonus to Medium Projectile Turret falloff
Minmatar Cruiser Skill Bonuses (Per Skill Level):
10% bonus to Medium Projectile Turret damage
Role Bonus:
25% bonus to Medium Projectile Turret rate of fire
50% bonus to warp speed and warp acceleration
[Cynabal, Vagabond] Gyrostabilizer II Gyrostabilizer II Tracking Enhancer II Tracking Enhancer II Nanofiber Internal Structure II 50MN Cold-Gas Enduring Microwarpdrive Multispectrum Shield Hardener II Warp Disruptor II Large Shield Extender II Large Shield Extender II 425mm AutoCannon II, Barrage M 425mm AutoCannon II, Barrage M 425mm AutoCannon II, Barrage M 425mm AutoCannon II, Barrage M Medium Unstable Power Fluctuator I Medium Core Defense Field Extender I Medium Core Defense Field Extender I Medium Core Defense Field Extender I Hornet EC-300 x5 Warrior II x5
About as vanilla as it gets. Any self-respecting elite-pvp pilot will use a faction warp disruptor, beyond that neut out frigates that point you, kite everything to death, aquire killmails. Some people prefer to fit an anti-em screen reinforcer instead of x3 CDFE, which is fine too.