Table of Contents

Cynabal

Overview


Cynabals are a very fast and decently tough, yet affordable faction cruiser. They have excellent damage for their class, being able to 1 or 2 cycle Battleships with coordinated volley fire - assuming you have the numbers!

Required skills

Ship Description

The Cynabal was one of the earliest designs put forth by the Angel Cartel, and to this day it remains their most-used. The ship's origins are unknown, but as with most Cartel ships persistent rumors of Jovian influence continue to linger. Whether these tales have basis in reality or not, the facts are on the table: the Cynabal is one of the fastest, most powerful cruisers to be found anywhere.

Traits

Gallente Cruiser Skill Bonuses (Per Skill Level):
10% bonus to Medium Projectile Turret falloff

Minmatar Cruiser Skill Bonuses (Per Skill Level):
10% bonus to Medium Projectile Turret damage

Role Bonus:
25% bonus to Medium Projectile Turret rate of fire
50% bonus to warp speed and warp acceleration

Fittings


PVP

Generic Solo/Small Gang Cynabal

[Cynabal, Vagabond]

Gyrostabilizer II
Gyrostabilizer II
Tracking Enhancer II
Tracking Enhancer II
Nanofiber Internal Structure II

50MN Cold-Gas Enduring Microwarpdrive
Multispectrum Shield Hardener II
Warp Disruptor II
Large Shield Extender II
Large Shield Extender II

425mm AutoCannon II, Barrage M
425mm AutoCannon II, Barrage M
425mm AutoCannon II, Barrage M
425mm AutoCannon II, Barrage M
Medium Unstable Power Fluctuator I

Medium Core Defense Field Extender I
Medium Core Defense Field Extender I
Medium Core Defense Field Extender I

Hornet EC-300 x5
Warrior II x5

About as vanilla as it gets. Any self-respecting elite-pvp pilot will use a faction warp disruptor, beyond that neut out frigates that point you, kite everything to death, aquire killmails. Some people prefer to fit an anti-em screen reinforcer instead of x3 CDFE, which is fine too.