These modules will repair, extend, and increase the resistance of your armor. See Armor Tanking for a detailed breakdown of these modules.
Active module which repairs armor at the end of its cycle.
Passive module which increases armor hit points by a fixed amount while increasing mass.
Passive module which increases armor hit points by a percentage. Unlike Layered Coating, these have a moderate CPU requirement.
Passive module which increases armor hit points by a percentage. Not as effective as Energized Armor Layering, but has minimal fitting requirements.
Active module which increases armor resistance a great deal while using capacitor.
Passive module which increases armor resistance a bit. Unlike Resistance Plating modules, these have a moderate CPU requirement.
Passive module which increases armor resistance a bit. Not as effective as Energized Plating, but has minimal fitting requirements.