Sansha's Nation


Overview

Sansha's Nation was founded more than a century ago, shortly after all the empires had come into contact, just when space exploration and colonization was taking off. Sansha was a Caldari tycoon that carved out a sizeable piece of space for himself. There, he set out to create an utopian state. His vision and charm attracted thousands of people and for some time the Nation flourished. But Sansha became ever more warped as his success increased. He started experiments, combining capsule technology with the human mind, creating a zombie like creatures that had the cold, calculating mind of a computer, but the ingenuity of humans. When this became public knowledge Sansha was condemned and the other empires joined forces to bring him down. His forces were decimated and scattered to the winds. Remnants still remain far in the outer regions, but the once glorious Nation has been reduced to pirates and pillagers.

But now, the Sansha have returned, stronger than ever, seeking revenge. Massive incursions are already underway in different locations in New Eden. The Sansha have encountered heavy capsuleer resistance, but they are not stopping.

The Sansha's Nation wishes to expand its borders, and 9HXQ-G is one of its targets. They have set up a major base of operations in 3GD6-8 and are slowly destroying all opposition to their forces, while their peons build their new starbases. The biggest hindrance to their plans is in MY-W1V. A gigantic mining colony, along with a trading hub, is located there and the inhabitants are extremely afraid of what might happen to them should Sansha declare ownership of their solar-system. They have assembled a sizable fleet of Amarr and Ammatar ships to protect their assets, and prevent the Sansha's Nation from expanding their sovereignty into 9HXQ-G.