====== Anomaly Ratting ====== The gist of anomaly ratting is: * Warp to a combat site on your probe scanner * Kill the rats * Kill the reinforcing rats * Go to the next site and repeat The benefits of anomaly ratting vs. asteroid belt ratting is that the rats will come to you. Not only that, the rats will have higher bounty values as well. In addition, these sites have a possibility of giving you an "Escalation". Escalation's are special events which give you a new location for a Combat site to go to. They may be in the same system you are in when you got the Escalation, but most of the time it will be in a system a few jumps away. This Escalation is special and exclusive to you, no one else can find it unless you give it to them or they scan you down while you're in it. The Escalation will have difficult opponents, but also has a chance to drop incredibly valuable faction modules as loot. You may choose to run these Escalations yourself, or if you don't have the capability to run them on your own you can [[:training:guides:selling_ded_escalations|sell them off]] to another player instead for extra ISK. There is a progression of ships to follow with Anomalies based on skill training and available starting capital. Generally, a recommended progression of ships is: Vexor ---> Myrmidon ---> Dominix ---> Gila ---> Ishtar ---> Big expensive ships that you should read a separate, dedicated guide before getting into However, along the way there are some other options too. For a more comprehensive ship progression consult the chart below. ===== Expected Income ===== Assuming you have decent offensive skills trained. * Vexor:4-6 mil/tick. 9-10 mi/tick if running Drone Hordes * Vexor Navy Issue: AFK-able 9-10 mi/tick if running Drone Hordes * Myrmidon: 6-8 mil/tick. * Dominix: 16 mil/tick. * Gila: Unknown. * Praxis: 16-19 mil/tick * Ishtar: 15 mil/tick. * Vargur: 30 mil/tick ===== Fits ===== [Vexor, OP Neo Ratting (Drone Squads and Below)] Omnidirectional Tracking Enhancer II Shield Power Relay II Drone Damage Amplifier II Drone Damage Amplifier II Drone Damage Amplifier II 10MN Monopropellant Enduring Afterburner Multispectrum Shield Hardener II Large F-S9 Regolith Compact Shield Extender Large F-S9 Regolith Compact Shield Extender 200mm Prototype Gauss Gun, Lead Charge M 200mm Prototype Gauss Gun, Lead Charge M 200mm Prototype Gauss Gun, Lead Charge M 200mm Prototype Gauss Gun, Lead Charge M Medium EM Shield Reinforcer I Medium EM Shield Reinforcer I Medium Thermal Shield Reinforcer I Acolyte II x1 Infiltrator I x2 Praetor II x2 Praetor II x1 Lead Charge M x4000 Credit to Neo alphaSneo [Vexor Navy Issue, Alt Ratting Stable 10mn LSB] Drone Damage Amplifier II Drone Damage Amplifier II Drone Damage Amplifier II Drone Damage Amplifier II Capacitor Flux Coil II Capacitor Flux Coil II 10MN Monopropellant Enduring Afterburner Large Clarity Ward Enduring Shield Booster Enduring Multispectrum Shield Hardener Large Cap Battery II Auto Targeting System I Drone Link Augmentor I [Empty High slot] [Empty High slot] Medium EM Shield Reinforcer I Medium Thermal Shield Reinforcer I Medium Capacitor Control Circuit I Imperial Navy Acolyte x1 Imperial Navy Infiltrator x2 Imperial Navy Praetor x2 [Myrmidon, OP Ratting (Drone Squads and Below)] Medium Armor Repairer II Drone Damage Amplifier II Drone Damage Amplifier II Drone Damage Amplifier II Drone Damage Amplifier II Medium Armor Repairer II 10MN Afterburner II Large Cap Battery II Large Cap Battery II Cap Recharger II Denny Enduring Omnidirectional Tracking Link Auto Targeting System I [Empty High slot] [Empty High slot] [Empty High slot] Drone Link Augmentor I Medium Explosive Armor Reinforcer I Medium Thermal Armor Reinforcer I Medium Kinetic Armor Reinforcer I Hornet EC-300 x5 Praetor II x3 Infiltrator I x5 Acolyte II x1 Tracking Speed Script x1 Optimal Range Script x1 [Praxis, Neo Praxis Mk 1] Capacitor Flux Coil II Damage Control II Co-Processor II Drone Damage Amplifier II Drone Damage Amplifier II Drone Damage Amplifier II Drone Damage Amplifier II X-Large C5-L Compact Shield Booster Multispectrum Shield Hardener II Multispectrum Shield Hardener II Republic Fleet Large Cap Battery Imperial Navy Cap Recharger Shield Boost Amplifier II Shield Boost Amplifier II 'Arbalest' Rapid Heavy Missile Launcher I, Mjolnir Heavy Missile 'Arbalest' Rapid Heavy Missile Launcher I, Mjolnir Heavy Missile 'Arbalest' Rapid Heavy Missile Launcher I, Mjolnir Heavy Missile 'Arbalest' Rapid Heavy Missile Launcher I, Mjolnir Heavy Missile 'Arbalest' Rapid Heavy Missile Launcher I, Mjolnir Heavy Missile 'Arbalest' Rapid Heavy Missile Launcher I, Mjolnir Heavy Missile [Empty High slot] Large Capacitor Control Circuit II Large Capacitor Control Circuit II Large Capacitor Control Circuit I 'Integrated' Infiltrator x2 Hornet EC-300 x5 Praetor II x3 Praetor II x1 Warrior II x5 Mjolnir Heavy Missile x10000 Credit to Neo alphaSneo [Praxis, OP Ratting Fishy Var. Mk. 2 (Drone Hordes)] Ballistic Control System II Ballistic Control System II Drone Damage Amplifier II Drone Damage Amplifier II Omnidirectional Tracking Enhancer II Capacitor Flux Coil II Co-Processor II X-Large Shield Booster II Multispectrum Shield Hardener II Multispectrum Shield Hardener II Republic Fleet Large Cap Battery Imperial Navy Cap Recharger Copasetic Compact Shield Boost Amplifier Copasetic Compact Shield Boost Amplifier 'Arbalest' Rapid Heavy Missile Launcher I, Mjolnir Heavy Missile 'Arbalest' Rapid Heavy Missile Launcher I, Mjolnir Heavy Missile 'Arbalest' Rapid Heavy Missile Launcher I, Mjolnir Heavy Missile 'Arbalest' Rapid Heavy Missile Launcher I, Mjolnir Heavy Missile 'Arbalest' Rapid Heavy Missile Launcher I, Mjolnir Heavy Missile 'Arbalest' Rapid Heavy Missile Launcher I, Mjolnir Heavy Missile [Empty High slot] Large Capacitor Control Circuit II Large Capacitor Control Circuit II Large Capacitor Control Circuit I Hornet EC-300 x5 Imperial Navy Infiltrator x2 Praetor II x3 Praetor II x1 Warrior II x5 Mjolnir Heavy Missile x10000 ===== Sites ===== ==== Drone Squad ==== ===Site 1=== Infested Station Ruins The easy version of the site that doesn't need much skill or preperation. **Steps for Vexors (5 mil/tick)** - Warp in at 0 - Orbit the structure at 10km or 7500m - Deploy drones - Kill both towers - Kill Cruisers/BC's - Kill BS ===Site 2=== Drone Structure Harder site version. However, it has a chance to spawn a commander at the end who has a 9+ million ISK bounty and drops another ~3 million in loot. If orbiting the //Drone Structure// is causing you to go beyond your drone control range, or the drones pick up agro because you go too far away from the rats, jettison 1 unit of ammo or something thats cheap above the disc and orbit the can at 10km or less. {{:training:guides:drone_squad_orbitcargo.png?nolink&850|}} ==== Drone Patrol ==== === Version 1 === This version of the Anomaly has a large Rock formation with some destroyed ship parts and dysfunctional solar harvesters. It starts with a single "bait" battleship on grid that will trigger the first wave as soon as any aggressive action is done to it. (Locking will not trigger) ^ Initial defender ^ ^ Name ^ Wave Trigger? ^ ^ Battleship|1|Elite Drone Parasite| X | **NOTE: ** The first wave includes 8 Frigates that all have a high chance to scram and web! DISPOSE OF THEM FIRST, then the BSes. This wave will stress your tank the most, you'll need around 300-400 EHP/s. ^ First Wave ^ ^ Name ^ Wave Trigger? ^ Notes ^ ^ Frigate|8|Strain Infestor Alvi, Strain Splinter Alvi, Strain Decimatior Alvi, Strain Render Alvi| | **Scram and Web!** | ^ Battleship|8|Patriarch Alvus, Alvus Creator| | | ^ Second Wave ^ ^ Name ^ Wave Trigger? ^ Notes ^ ^ Destroyer|2|Predator Alvior, Dismantler Alvior| | | ^ Battleship|3|Patriarch Alvus| | | ^ Third Wave ^ ^ Name ^ Wave Trigger? ^ Notes ^ ^ Frigate|6|Strain Devilfish Alvi, Strain Hunter Alvi, Strain Sunder Alvi, Strain Raider Alvi| | | ^ Battleship|4|Patriarch Alvus, Alvus Creator| | | ^ Fourth Wave ^ ^ Name ^ Wave Trigger? ^ Notes ^ ^ Frigate|3|Strain Devilfish Alvi, Strain Hunter Alvi| | | ^ Battleship|3|Patriarch Alvus, Alvus Creator| | | ^ Fifth Wave ^ ^ Name ^ Wave Trigger? ^ Notes ^ ^ Cruiser|3|Atomizer Alvum, Disintegrator Alvum| | | ^ Battlecruiser|2|Siege Alvatis, Defeater Alvatis| | | ^ Battleship|5|Patriarch Alvus, Alvus Creator| | | This version of the Anomaly tends to be worth around 30-35 million Isk in bounties, with about 20-22 mil paid out in ticks, and another 11-13 mil paid from ESS Escrow. The Elite Drone Parasite wreck (first battleship on grid) will have loot, typically an Elite Drone AI, which sell for around 1.2-1.5mil. === Version 2 === ==== Drone Horde ==== This is a 10/10 difficulty rating anomaly. There are no standard combat sites which are more difficult than this one. Drone Hordes can have a final spawn which includes a Carrier ship. You will die to the carrier spawn, so pay attention and warp out before you get destroyed. You only have around 10-20 seconds to react before it's too late. However, even if you lose your ship, you should easily be able to replace it given the cheap price of the fit and ticks you'll be making. === Fit === Vexor //Drone Horde// Ratting fit. Vexors CAN NOT run patrols reliably and safely. But it CAN run hordes with reasonable safety margins. [Vexor, OP Horde Ratter (NO PATROLS)] Drone Damage Amplifier II Drone Damage Amplifier II Drone Damage Amplifier II Omnidirectional Tracking Enhancer II Power Diagnostic System II 100MN Y-S8 Compact Afterburner Medium Shield Booster II Multispectrum Shield Hardener II Large Compact Pb-Acid Cap Battery Drone Link Augmentor I [Empty High slot] [Empty High slot] [Empty High slot] Medium Capacitor Control Circuit I Medium EM Shield Reinforcer I Medium Thermal Shield Reinforcer I Acolyte II x1 Infiltrator I x2 Praetor II x2 === Site Version 1: 4 Towers === {{:training:guides:dronehorde_4towers_marked.png?nolink&600|}} This is the ONLY Horde site version Vexors can run. The orange arrow is the group of rats where the 1-2 webbing frigates __usually__ spawn. During the initial wave, you want to keep your booster running as long as there are webbing frigates on grid. After that, you should aim to keep your shields and capacitor at around 50%. Trying to keep your shields at 100% is not realistic, you will drain your cap and cap out! So just aim for 50% as it's enough to handle a wrecking shot or 2. TIP: Set your shield alert to 45%. If it ever goes off, cycle your booster at least once. **Step by step instructions for 100mn AB Speed-tanking Vexors (10 mil/tick):** - Before warping into site, shield hardener on - Warp into the site at 0 - Orbit the bunker or object in the middle of the site at 20km <--- Do this FAST or manually fly around the site to keep distance from webbing frigs - Prop mod and shield booster on <--- Do this right after your orbit starts, ASAP - If you started moving then got blasted immediately and dropped to **25% shields or lower**, **Overheat Your Hardener**. You can choose whether to **Overheat Your Booster** as well. - Lock all Frigates, followed by as many Cruisers as you're skills allow <--- Do this ASAP - Deploy drones, target drones on these **Frigate** sized rats FIRST. <--- Do this ASAP - {{:training:guides:webscram_rat_drones.jpg?nolink&250|}} - It doesn't matter what their name is. As long as they fly this kind of hull, they die first. They have **10KM Web range** which **WILL KILL YOU** as you are speed tanking most of the sites damage potential. They will **scram within 20km** so keep that in mind if you need to warp out for any reason. - You can safely turn off your booster after all web frigates are dead and you get to around 650m/s in speed. Cycle your booster from now on only when you need to. - They usually spawn in the right hand side group at the back. See the picture above. - Kill Cruisers/BC's - You can semi AFK and let your drones kill the remaining BS - Repeat everything from step 5 onwards for subsequent reinforcement waves. === Site Version 2: Sentry Ring ===