=====Refineries===== ---- =====Overview===== Refineries are a new type of structure introduced during the Lifeblood expansion. These structures, and the service modules that came with them, are intended to replace the moon mining and reactions functionality previously available in Starbases. Refineries gain bonuses to reprocessing. ---- =====Similarities With Citadels===== Some of the key similarities between Refineries and Citadels are: * Both Refineries and Citadels use the same vulnerability, reinforcement and damage cap system for defense. The damage caps for each size of structure remain the same whether that structure is a Citadel or Engineering Complex * Both Refineries and Citadels use the same asset safety system for recovering contents when destroyed or unanchored * Both Refineries and Citadels use the same access list system for managing access to the structure and its services * Both Refineries and Citadels use Standup-brand modules and most of these modules can be fit to both types of structures. All the Citadel Service Modules can be used in Refineries, and most Refinery Modules can be used in Citadels * Both Refineries and Citadels are dockable and include tethering for nearby friendly ships. All core functions like refitting, contracts and direct trade are available in both lines of structures ---- =====Differences With Citadels===== Some of the major differences between the two classes of structures are: - Refineries gain bonuses to reprocessing and are the only structures that can be used for Moon Mining or to run Reactions - Both the Medium Refinery (Athanor) and the Large Refinery (Tatara) will require 20 hours of vulnerability weekly - The Refineries have more limited docking abilities for their size compared to Citadels. * Medium Refineries allow docking of subcapital and Freighter vessels, the same as their Citadel and Engineering Complex counterparts * Large Refineries share the same docking restrictions as Medium structures but will also allow the docking of Rorquals. No other capital ships can be docked at these structures. - Refinaries are the only structures equip-able with the Standup Moon Drill I module. ---- =====Deployment===== {| title="Refinery Deployment" !colspan="5"|Refinery Deployment |- |colspan="5"|{{:eve:structures:refinery_deployment.jpg?300|}} |} With the release of the Upwell Refineries, Reactions (of all types) and Moon Mining will become exclusive to these new structures and they will no longer be performed in Player-Owned Starbases (POSes). - Refineries can be deployed in all regions of New Eden, including High Sec and Wormhole space. All Upwell Structures are built and deployed in the same way, with the same deployment location restrictions (not allowed in certain newbie or trade hub systems, must be placed at least 1000 km from other Upwell structures). However, the Moon Mining Drill Service Module cannot be fitted in a Refinery that is not in a valid Moon Mining location. - Every viable moon (every moon in Low Sec and Null Sec space with a few exceptions for the very large moons) now has a specific Moon Mining location. These locations are a new warpable option in the right-click and radial menus for moons: "Warp to moon mining location" - Only one Refinery can be deployed within 250km of the Moon Mining Location and extract moon ores from that moon - When deploying a Refinery, the UI will inform you if you are in a valid location, if you are in a valid location but cannot moon mine, or if you are in an invalid location, as shown on the right. ---- =====Types Of Refineries===== ====The Athanor-class Medium Refinery==== {{https://image.eveonline.com/Render/35835_256.png?nolink}} Cool origin/naming story to be added later.\\ ===Athanor=== **Role Bonus:**\\ 2% bonus to refining yield for all variants of Ore and Ice\\ 20% reduction in Reprocessing and Reaction Service Module fuel consumption\\ **Slot Layout:** 3H, 3M, 1L, 3 Service, 1 Launcher\\ **Fittings:** 1,200,000 PWG, 15,000 CPU\\ **Defense (shields / armor / hull):** 4,800,000 / 4,800,000 / 4,800,000\\ **Resistances (EM/Therm/Kin/Exp):** 20 / 20 / 20 / 20\\ **DPS Cap:** 5000\\ **Fighter Slots:** 0 Tubes\\ **Weekly vulnerability hours:** 20\\ **Capacitor (amount / recharge / cap per second):** 100,000, 3600s, 27.8\\ **Max Locked Targets:** 8\\ **Docking allowed for:** all subcapital ships, freighters\\ The required materials for building an Athanor are:\\ ^Name^Amount^ |Structure Construction Parts|1| |Structure Hangar Array|1| |Structure Storage Bay|1| |Structure Repair Facility|1| |Structure Reprocessing Plant|3| |Structure Docking Bay|1| |Structure Electromagnetic Sensor|1| |Structure Acceleration Coils|1| ---- ====The Tatara-class Large Refinery==== {{https://image.eveonline.com/Render/35836_256.png?nolink}} Cool origin/naming story to be added later.\\ ===Tatara=== **Role Bonus:**\\ 4% bonus to refining yield for all variants of Ore and Ice\\ 25% reduction in Reprocessing and Reaction Service Module fuel consumption\\ 25% reduction in time requirements for reaction jobs\\ **Slot Layout:** 5H, 4M, 3L, 5 Service, 3 Launcher\\ **Fittings:** 2,500,000 PWG, 30,000 CPU\\ **Defense (shields / armor / hull):** 14,400,000 / 14,400,000 / 14,400,000\\ **Resistances (EM/Therm/Kin/Exp):** 20 / 20 / 20 / 20\\ **DPS Cap:** 15,000\\ **Fighter Slots:** 4 Tubes, 3 Light, 3 Support\\ **Weekly vulnerability hours:** 20\\ **Capacitor (amount / recharge / cap per second):** 200,000, 7200s, 27.8\\ **Max Locked Targets:** 8\\ **Docking allowed for:** all subcapital ships, freighters, Rorquals\\ The required materials for building an Tatara are:\\ ^Name^Amount^ |Structure Construction Parts|8| |Structure Hangar Array|4| |Structure Storage Bay|20| |Structure Laboratory|2| |Structure Factory|2| |Structure Repair Facility|4| |Structure Reprocessing Plant|24| |Structure Docking Bay|4| |Structure Market Network|4| |Structure Medical Center|2| |Structure Office Center|4| |Structure Advertisement Nexus|2| |Structure Electromagnetic Sensor|6| |Structure Acceleration Coils|6|