====== Mammoth ======
===== Overview =====
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While the Bestower provides the largest capacity for pilots who are willing to train a racial industrial skill to rank 3, the Mammoth holds that distinction for those who invest the time to get to rank 4. Also, similar to its little brother the Wreathe, the Mammoth is the fastest T1 industrial in its class while only having 4k m3 less potential cargo capacity compared to the Bestower. With max skills, the Mammoth can align in 5.4 seconds when speed fit or 9.8 seconds when bulk hauling fit.
==== Required skills ====
* Minmatar Industrial I
* Spaceship Command III
==== Ship Description ====
The Mammoth is the largest industrial ship of the Minmatar Republic. It was designed with aid from the Gallente Federation, making the Mammoth both large and powerful yet also nimble and technologically advanced. A very good buy.
==== Traits ====
== Minmatar Industrial bonuses (per skill level): ==
* 5% bonus to ship cargo capacity
* 5% bonus to ship max velocity
== Role Bonus: ==
* 90% reduction to effective distance traveled for jump fatigue
===== Fittings =====
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==== Hauling ====
=== Tech 2 tanked max cargohold ===
Now that many Tech 2 mods (especially stuff used by caldari whores) are cheaper than named mods, a T2 fitted hauler isn't such a stupid idea anymore. Not much else to be said. It eats up jetcans like they are going out of style, aligns like a pig, and can survive a few hits from rats. Substitute in T1/named mods as skills dictate.
[Mammoth, T2 max cargo]
Small Tractor Beam I
Prototype Cloaking Device I
Medium Shield Extender II
Medium Shield Extender II
Multispectrum Shield Hardener II
Thermic Dissipation Field II
EM Shield Hardener II
Expanded Cargohold II
Expanded Cargohold II
Expanded Cargohold II
Expanded Cargohold II
Medium Cargohold Optimization I
Medium Cargohold Optimization I
Medium Cargohold Optimization I
=== Lowsec transport for the Cheap-ass ===
[Mammoth, gaterunner]
Warp Core Stabilizer II
Warp Core Stabilizer II
Inertia Stabilizers II
Inertia Stabilizers II
Medium Shield Extender II
Medium Shield Extender II
Medium Shield Extender II
Multispectrum Shield Hardener II
Multispectrum Shield Hardener II
Expanded Probe Launcher I, Core Scanner Probe I
Prototype Cloaking Device I
Medium Low Friction Nozzle Joints I
Medium Low Friction Nozzle Joints I
Medium Low Friction Nozzle Joints I
This fit can escape any single tackler in the game, or 2 tacklers if you are a lucky SOB and they are using warp disrupters instead of scrams. However, please don't be a idiot and just hire a goddamn scout before you go jumping around blind in low and nullsec.
=== 10mn MWD cloaked insta-warper ===
This fit makes use of the cloak - > MWD - > uncloak - > insta-warp trick. The rigs are needed to cram on the 10mn MWD needed to push this fast enough and the tech 2 cloak is required so you don't lose too much speed during the cloak - > MWD cycle step.
[Mammoth, cloaked instawarper]
Reactor Control Unit II
Nanofiber Internal Structure II
Inertia Stabilizers II
Inertia Stabilizers II
10MN Microwarpdrive I
[empty med slot]
[empty med slot]
[empty med slot]
[empty med slot]
Improved Cloaking Device II
Expanded Probe Launcher I, Combat Scanner Probe I
Medium Ancillary Current Router I
Medium Ancillary Current Router I
Medium Ancillary Current Router I