====== Golem ======
{{https://image.eveonline.com/Render/28710_256.png?nolink}}
===== Overview =====
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This is a type of ship people with too much isk and too little imagination fly. It is a nice ship to fly if you are:
* Obscenely rich
* Living in more or less protected deep 0.0
* You love to rat
The Golem's large cargohold comes in handy when you are far away from a station killing rats. You can hold more ammo and more loot so you can keep bringing in the ISK for longer.
If you are running level 4 missions in Empire and want an upgrade from your workhorse Raven, a Raven Navy Issue may be a better investment as it can be fitted to deal better damage and is a few hundred million ISK cheaper, freeing up an extra few hundred million to blow on faction modules.
==== Required skills ====
* Caldari Battleship V
* Caldari Battlecruiser III
* Caldari Cruiser III
* Caldari Destroyer III
* Caldari Frigate III
* Spaceship Command I
* Spaceship Command II
* Spaceship Command III
* Spaceship Command IV
* Marauders I
* Energy Grid Upgrades V
* Science I
* Power Grid Management II
* Spaceship Command V
* Advanced Weapon Upgrades V
* Weapon Upgrades V
* Gunnery II
==== Ship Description ====
Geared toward versatility and prolonged deployment in hostile environments, Marauders represent the cutting edge in today’s warship technology. While being thick-skinned, hard-hitting monsters on their own, they are also able to use Bastion technology. Similar in effect to capital reconfiguration technology, when activated the Bastion module provides immunity to electronic warfare and the ability to withstand enormous amounts of punishment, at the cost of being stationary.
Developer: Lai Dai
Lai Dai have always favored a balanced approach to their mix of on-board systems, leading to a line-up of versatile ships but providing very little in terms of tactical specialization.
==== Traits ====
**Caldari Battleship Bonuses (Per Skill Level):**\\
**10%** bonus to **Cruise Missile** and **Torpedo** max velocity\\
**5%** bonus to **Cruise Missile** and **Torpedo** explosion velocity
**Marauders Bonuses (Per Skill Level):**\\
**7.5%** bonus to **Shield Booster** amount\\
**10%** bonus to **Target Painter** effectiveness
**Role Bonus:**\\
**100%** bonus to **Heavy Missile**, **Cruise Missile**, and **Torpedo** damage\\
**100%** bonus to **Tractor Beam** range and velocity\\
**70%** reduction in **Micro Jump Drive** reactivation delay\\
Can fit **Bastion Modules**
===== Fittings =====
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==== PVE ====
=== Ratting ===
[Golem, Ratting]
Damage Control II
Power Diagnostic System II
Power Diagnostic System II
Ballistic Control System II
X-Large Shield Booster II
Multispectrum Shield Hardener II
Multispectrum Shield Hardener II
EM Shield Hardener II
EM Shield Hardener II
Thermic Dissipation Field II
Heavy Capacitor Booster II, Cap Booster 800
Cruise Missile Launcher II
Cruise Missile Launcher II
Cruise Missile Launcher II
Cruise Missile Launcher II
Salvager II
Improved Cloaking Device II
Small Tractor Beam I
Large Core Defense Field Extender I
Large Core Defense Field Extender I
=== Cleg's Mission Golem ===
[Golem, Cleg]
Damage Control II
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Gist X-Type X-Large Shield Booster
Caldari Navy Kinetic Shield Hardener
Caldari Navy Thermic Dissipation Field
Dread Guristas Multispectrum Shield Hardener
Shield Boost Amplifier II
Cap Recharger II
Cap Recharger II
Caldari Navy Cruise Missile Launcher, Mjolnir Cruise Missile
Caldari Navy Cruise Missile Launcher, Mjolnir Cruise Missile
Caldari Navy Cruise Missile Launcher, Mjolnir Cruise Missile
Caldari Navy Cruise Missile Launcher, Mjolnir Cruise Missile
Small Tractor Beam I
Salvager I
Salvager I
Large Capacitor Control Circuit II
Large Capacitor Control Circuit II
Hammerhead II x5
Hammerhead II x2
A Golem was encountered while Mission Runner Ganking that could not be killed with a lone DPS-fit Vagabond. It was remarkable in that regard given the Vagabond had a permarunning medium Energy Neutralizer fitted. The specific character name has been lost, but the fit was saved as as "Cleg". It's now used as a guideline EFT fit to pit potential fits against. Being an an extreme example of a strong tank with solid DPS.
* With All Level V skills, this fit can tank 1177 DPS without implants.
* With a Medium T2 Neut on it, it can still tank 916 omni-DPS.
* Hence it survived the Vagabond attack easily, and docked. (The encounter was on a station.)